﻿namespace Chimp.Core.Physics
{
    public class ChimpRShape
    {
        //  public Fixture F;
        public static ChimpRShape CreateBox(float x, float y, float w, float h, ChimpRBody b, float d)
        {
            var s = new ChimpRShape();
            //    s.F = FixtureFactory.AttachRectangle(w, h, d, new Microsoft.Xna.Framework.Vector2(x, y), b.B);
            return s;
        }
    }
}